我正在尝试创建一个函数,该函数在一个地方初始化每个OpenCV窗口的所有鼠标处理程序。该代码在主循环中起作用,但在我的函数中不起作用(是的,我通过引用传递)。
问题似乎源于将指针传递给字符串-当出现另一端时,它将无法成功取消引用(*)。是什么赋予了?
这是我正在谈论的极简示例(它为两个相同的窗口设置了鼠标处理程序-一个窗口起作用,另一个窗口不起作用):
// mouse problem.cpp : Defines the entry point for the console application.
#include "stdafx.h"
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <opencv2/highgui/highgui.hpp>
#include <string.h>
#include <iostream> //for cout, cin
using namespace std;
using namespace cv;
void onMouse(int event, int x, int y, int flags, void* param){
string windowname = *((string*)param); //just recasting the void* we passed into the mousehandler to string
if(windowname.empty()){
cout << "ERROR.";
}else{
cout << "SUCCESS for window:" << windowname;
}
cout << " param: "<< param << " windowname: "<< windowname << "\n";
}
void initializer(const string& name){
namedWindow( name, CV_WINDOW_AUTOSIZE );
cout << " initializing mouse handler for " << name << " with string at address :" << &name << "\n";
setMouseCallback(name, onMouse, (void*)&name); //this line is exactly the same as the other setmousecallback line
}
int _tmain(int argc, _TCHAR* argv[]){
string name; Mat src; VideoCapture cap(0); cap >> src; // get a single frame from camera
//this works just fine
name = "frameA";
namedWindow( name, CV_WINDOW_AUTOSIZE );
cout << " initializing mouse handler for " << name << " with string at address :" << &name << "\n";
setMouseCallback(name, onMouse, (void*)&name);
//this fails even though it contains the same code and we pass by reference
initializer("frameB");
imshow("frameA",src); imshow("frameB",src); //display frame - mouseing over them triggers the OnMouse() event
while(true){ //loop forever
waitKey(30);
}
return 0;
}
最佳答案
问题与 Actor 表无关。您正在保留指向临时string
对象的指针,并在对象超出范围后尝试取消对该指针的引用。
以下:
initializer("frameB");
initializer(std::string("frameB"));
关于string - 为什么将字符串指针转换为void指针然后返回会导致字符串数据消失? (Opencv的),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14090184/